Game Development for Zinesters

Since reading Rise of the Videogame Zinesters by Anna Anthropy, I cannot stop thinking about video games from a zine perspective, i.e. as personal artifacts that transmit ideas and passions. I researched game development tools that fit this mentality and published my findings as a zine for this year’s Advent calendar by Jenni from zines.cool. A zine can only pack so much information, though, and is static in nature once released; so this note shall serve as a companion that is up-to-date and explores the topic further.

Stay tuned, updates will follow shortly!

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